The trap starts, after Red's respond d4 to restrict Blue's Q movement and also close the diagonal. Blue activates his Q on Qb6. And yellow play a blunder move Bh12??. Green just takes yellow's pawn Qn8xi13. Red activates the Q on Qi3 and at the same time defends yellow's Q after he captures.
Blue takes that bishop, this way B/G are a piece up.


After that there is one more thing to notice that yellow must capture the Q, otherwise he gets checkmated.
Then green opens up dark-square bishop diagonal to thread checkmate on yellow with either l7 or k7 (I personally prefer k7, as it doesn't block light-square's bishop diagonal soon). And again.. Red has to play Qi11 or Qm7+. Worth noticing that Qn8+ unfortunately doesn't work here, as blue simply checkmates yellow on f14.

Full PGN:
[Variant "Teams"]
[RuleVariants "EnPassant"]
[CurrentMove "13-2-3"]
1. h2-h3 .. b6-d6 .. g13-g12 .. m9-l9
2. d2-d4 .. Qa7-b6 .. Bf14-h12 .. Qn8xi13
3. Qg1-i3 .. Qb6xBh12 .. Qh14xQi13 .. m7-k7 ( .. m7-l7 )
4. Qi3-i11
(4.. Qi3-m7+ .. Qh12xQi13 .. Nj14-i12 .. Bn6xQm7 )
(4.. Qi3-n8+ .. Qh12-f14+ .. # ) .. Qh12xQi13 .. Nj14-i12 .. Bn6xQi11
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